Article written

  • on 05.08.2011
  • at 05:19 PM
  • by jestock

Open Source – Update 0


The open source version of the BlenderNode client is partially completed. The rewrite of the code requires a new protocol to be implemented therefore significant development is needed prior to the release. The code and protocol is being designed to minimize the chance of lost frames while focusing on speed. More details will be provided as the code nears completion.

subscribe to comments RSS

There are no comments for this post

Please, feel free to post your own comment

* these are required fields

BlenderNet is powered by WordPress and FREEmium Theme.
developed by Dariusz Siedlecki and brought to you by